# Customizing task resources

When defining a task function, you can specify resource requirements for the pod that runs the task.
Flyte will take this into account to ensure that the task pod is scheduled to run on a Kubernetes node that meets the specified resource profile.

Resources are specified in the `@fl.task` decorator. Here is an example:

```python
from flytekit.extras.accelerators import A100

@fl.task(
    requests=Resources(mem="120Gi", cpu="44", ephemeral_storage="100Gi"),
    limits=Resources(mem="200Gi", cpu="100", gpu="12", ephemeral_storage="200Gi"),
    accelerator=GPUAccelerator("nvidia-tesla-a100")
)
def my_task()
    ...
```

There are three separate resource-related settings:

* `requests`
* `limits`
* `accelerator`

## The `requests` and `limits` settings

The `requests` and `limits` settings each takes a [`Resource`]() object, which itself has five possible attributes:
<!-- TODO: Add link to API -->

* `cpu`: Number of CPU cores (in whole numbers or millicores (`m`)).
* `gpu`: Number of GPU cores (in whole numbers or millicores (`m`)).
* `mem`: Main memory (in `Mi`, `Gi`, etc.).
* `ephemeral_storage`: Ephemeral storage (in `Mi`, `Gi` etc.).

Note that CPU and GPU allocations can be specified either as whole numbers or in millicores (`m`). For example, `cpu="2500m"` means two and a half CPU cores and `gpu="3000m"`, meaning three GPU cores.

The `requests` setting tells the system that the task requires _at least_ the resources specified and therefore the pod running this task should be scheduled only on a node that meets or exceeds the resource profile specified.

The `limits` setting serves as a hard upper bound on the resource profile of nodes to be scheduled to run the task.
The task will not be scheduled on a node that exceeds the resource profile specified (in any of the specified attributes).

> [!NOTE] GPUs take only `limits`
> GPUs should only be specified in the `limits` section of the task decorator:
>   * You should specify GPU requirements only in `limits`, not in `requests`, because Kubernetes will use the `limits` value as the `requests` value anyway.
>   * You _can_ specify GPU in both `limits` and `requests` but the two values must be equal.
>   * You cannot specify GPU `requests` without specifying `limits`.

## The `accelerator` setting

The `accelerator` setting further specifies the *type* of specialized hardware required for the task.
This can be a GPU, a specific variation of a GPU, a fractional GPU, or a different hardware device, such as a TPU.

See [Accelerators](https://www.union.ai/docs/v1/flyte/user-guide/core-concepts/tasks/task-hardware-environment/customizing-task-resources/accelerators) for more information.

## The `with_overrides` method

When `requests`, `limits`, or `accelerator` are specified in the `@fl.task` decorator, they apply every time that a task is invoked from a workflow.
In some cases, you may wish to change the resources specified from one invocation to another.
To do that, use the [`with_overrides` method](https://www.union.ai/docs/v1/flyte/user-guide/api-reference/flytekit-sdk/packages/flytekit.core.node#with_overrides) of the task function.

For example:

```python
@fl.task
def my_task(ff: FlyteFile):
    ...

@fl.workflow
def my_workflow():
    my_task(ff=smallFile)
    my_task(ff=bigFile).with_overrides(requests=Resources(mem="120Gi", cpu="10"))
```

---
**Source**: https://github.com/unionai/unionai-docs/blob/main/content/user-guide/core-concepts/tasks/task-hardware-environment/customizing-task-resources.md
**HTML**: https://www.union.ai/docs/v1/flyte/user-guide/core-concepts/tasks/task-hardware-environment/customizing-task-resources/
